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The Mosaic is made from merging Shrapnel01.png Shrapnel, which in turn is made when (after 6 hours) you break a Level 1 Vase01.pngVase causing a Locket01.pngLocket part to also fall out, or when you break a Bottle08.pngShip in the Bottle.

Gameplay Tips

This is used in The Old Well, as well as in Daily Tasks.

Statistics

Merge Stages

Shrapnel
Lvl Image Item $ Drops*
0 Shrapnel01.png Shrapnel 1 -
Mosaic
Lvl Image Item $ Drops*
1 Mosaic01.png Mosaic (I) 1 -
2 Mosaic02.png Mosaic (II) 2 -
3 Mosaic03.png Mosaic (III) 4 -
4 Mosaic04.png Mosaic (IV) 6 -
5 Mosaic05.png Mosaic (V) 12 1 XP Star
6 Mosaic06.png Mosaic (VI) 25 1 XP Star
7 Mosaic07.png Mosaic (VII) 51 1 XP Star
8 Mosaic08.png Mosaic (VIII) 102 1 XP Star
9 Mosaic09.png Mosaic (IX) 205 1 XP Star
10 Mosaic10.png Mosaic (X) 410 1 XP Star
11 Mosaic11.png Mosaic (XI) 820 1 XP Star
12 Mosaic12.png Mosaic (XII) 1640 1 XP Star

*XP drops upon merge and does not repeat, item drops generate repeatedly unless parent item is destroyed or sold.

Double Bubbles

Mosaic: Double Bubbles**
Lvl Image Item Double Bubble Cost
1
Bubble.png
Mosaic01.png
Mosaic (I) ?
2
Bubble.png
Mosaic02.png
Mosaic (II) ?
3
Bubble.png
Mosaic03.png
Mosaic (III) ?
4
Bubble.png
Mosaic04.png
Mosaic (IV) ?
5
Bubble.png
Mosaic05.png
Mosaic (V) ?
6
Bubble.png
Mosaic06.png
Mosaic (VI) ?
7
Bubble.png
Mosaic07.png
Mosaic (VII) 1090 Diamonds
8
Bubble.png
Mosaic08.png
Mosaic (VIII) ?
9
Bubble.png
Mosaic09.png
Mosaic (IX) 3766 Diamonds
10
Bubble.png
Mosaic10.png
Mosaic (X) 6813 Diamonds
11
Bubble.png
Mosaic11.png
Mosaic (XI) ?
12
Bubble.png
Mosaic12.png
Mosaic (XII) ?

**Double Bubbles only appear for Levels 2 or higher, as they are created by merging. If not popped, they vanish after 60 seconds and leave Level 3 Bronze Coins behind.

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