Sewing Supplies (Holiday Carols) is an item in Merge Mansion. It is used during The Fa-la-la-la Follies Event of 2023.
Gameplay Tips[]
Sewing Supplies (Holiday Carols) can be built up from
Full Stocking (L3) drops and
Sewing Supplies (Holiday Carols) (L5).- There are two Generators in this item chain. You can use it ar your advantage - this item chain can be it's own cycle.
Sewing Supplies (Holiday Carols) (L5) produces up to 30 taps before it is destroyed. It is best to tapped out 29 items before you merge it to max level.
Sewing Supplies (Holiday Carols) (L6) will transform into
Single Bell (L1) after 10 taps.- You can make as many
Hood (L5) as possible with the help of Unlimited Energy Bubbles OR big amount of Energies:
- Tapped out 15 items from
Sewing Supplies (Holiday Carols) (L5), and then make more of L5s and do the same. - Once you have two
Sewing Supplies (Holiday Carols) (L5) with first charge used up, merge them to
Sewing Supplies (Holiday Carols) (L6). - Create as many
Sewing Supplies (Holiday Carols) (L6) to be able to make as many
Hood (L5) as possible.
- Tapped out 15 items from
Story[]
This is where it starts.
This is so fringey!
Then, some festive glimmer!
How much fabric do we need?
Almost finished...
This sweater is ready!
Statistics[]
Merge Stages[]
| Lvl | Image | Item | Sells for | Drops* | # Drops/Charge | Recharge Time
|
Speed Up Cost | Max Stored | Transform to | Story |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
Needle & Thread | 1
|
- | - | - | - | - | - | This is where it starts. |
| 2 |
|
Tassels | 1
|
- | - | - | - | - | - | This is so fringey! |
| 3 |
|
Tinsel | 1
|
- | - | - | - | - | - | Then, some festive glimmer! |
| 4 |
|
Fabric | 1
|
- | - | - | - | - | - | How much fabric do we need? |
| 5 |
|
Plain Sweater | 1
|
Experience Points (XP) Sewing Supplies (Holiday Carols) (L1)
|
15 | 30m | 25
|
2 Charges | - | Almost finished... |
| 6 |
|
Band Sweater | 1
|
Experience Points (XP) Scarf (L1)
|
10 | - | - | 1 Charge | Single Bell (L1)
|
This sweater is ready! |
*The
Experience Points (XP) drops upon merge and does not repeat. Item drops generate repeatedly unless parent item is destroyed or sold.
Double Bubbles[]
| Lvl | Image | Item | Popping Cost | Lifetime |
|---|---|---|---|---|
| 4 | Fabric | 7
|
1m | |
| 5 | Plain Sweater | 11
|
2m | |
| 6 | Band Sweater | 17
|
2m |
**Double Bubbles only appear for Levels 2 or higher, as they are created by merging. If they are removed or just not popped, they transform into a
Bronze Coins (L3) after their lifetime countdown is finished.







